#pragma once
#include <game/Config.h>
#include <string>

ARELLO_GAME_NAMESPACE_DECL_START
namespace flow {

class FlowAdjuster
{
public:
	virtual void PushFront(const std::string& exitId) = 0;
protected:
	~FlowAdjuster() { }
};

} // namespace flow
ARELLO_GAME_NAMESPACE_DECL_END